People love to bash Epic and list all the (often redundant) things Steam is ahead in, but nobody mentions the ways in which Epic is ahead. Something as simple as being able to chat with your friends is no longer a feature of the mobile Steam client, but if Epic sticks to the roadmap, their app will allow that. It also makes me think of how despite so many years of existence, Steam still doesn’t allow to add game editions to your wishlist, while Epic has allowed that from the start. It was also the first to introduce a custom value field for downloads throttling, before Steam followed suit.
- 0 Posts
- 17 Comments
Rose@lemmy.zipto Technology@lemmy.world•Valve CEO Gabe Newell’s Neuralink competitor is expecting its first brain chip this yearEnglish1·13 days agoValve enabling Nazis on Steam is about as good as being a Nazi. If this is the first time you’re hearing about the problem, search for “steam nazi” via your favorite search engine and you’ll get some pretty good results among the first.
Rose@lemmy.zipto Technology@lemmy.world•Valve CEO Gabe Newell’s Neuralink competitor is expecting its first brain chip this yearEnglish5·13 days agoI’m not even sure if it’s love. When something is all you’ve known, you just view everything else as strange and inferior. When you have so many games and have had so many experiences on Steam, the cognitive dissonance of accepting that Valve is quite problematic could be hard to bear. Knowing that everybody around you praises Steam, with many turning to rage or even harassment when they see competitors like Epic, the fear of being ostracized and ending up in the same position as those competitors is also a strong factor at play.
Rose@lemmy.zipto Technology@lemmy.world•Valve CEO Gabe Newell’s Neuralink competitor is expecting its first brain chip this yearEnglish31·13 days agoI even got to downvote that back then!
Rose@lemmy.zipto Technology@lemmy.world•Valve CEO Gabe Newell’s Neuralink competitor is expecting its first brain chip this yearEnglish61·13 days agocultivates chill working culture
Rose@lemmy.ziptoMicroblog Memes@lemmy.world•JK Rowling is far more like Elon Musk.English251·15 days ago“Influencing” is putting it mildly. Funding organizations with political power is a lot more than that.
Rose@lemmy.zipto Games@lemmy.world•"You can't just have Geralt for every single game" says his voice actor, and if you think The Witcher 4 making Ciri the protagonist is "woke," then "read the damn books"English51·16 days agoIf it does “flop”, they undoubtedly would chalk it up to it being inclusive and diverse though. Otherwise they just quickly move on to the next target.
Rose@lemmy.zipto Games@lemmy.world•"You can't just have Geralt for every single game" says his voice actor, and if you think The Witcher 4 making Ciri the protagonist is "woke," then "read the damn books"English2·17 days agoVery true. I have its history tracking disabled, but it still suggests those videos or creators even when I’m watching something that has no relation to outrage, like a movie trailer or a GDC talk like one on Unreal Engine.
Rose@lemmy.zipto Games@lemmy.world•"You can't just have Geralt for every single game" says his voice actor, and if you think The Witcher 4 making Ciri the protagonist is "woke," then "read the damn books"English7·17 days agojust agitators who don’t even play these games.
Duh, however, they get millions of views across YouTube and X and hundreds of thousands of followers on Steam.
Rose@lemmy.zipto Games@lemmy.world•"You can't just have Geralt for every single game" says his voice actor, and if you think The Witcher 4 making Ciri the protagonist is "woke," then "read the damn books"English2·17 days agoSearching for Dustborn on YouTube is the best way to get introduced to those channels.
Rose@lemmy.zipto Games@sh.itjust.works•Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games StoreEnglish1·1 month agoIf we dig just a bit deeper, it seems your issue is with the whole concept of not owning games, which is the very nature of Steam and its main policy, aptly called the subscriber agreement. Taking that out on game developers, let alone a competitor with more lax DRM practices, is also missing the forest for the trees.
Rose@lemmy.zipto Games@sh.itjust.works•Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games StoreEnglish2·1 month agoI’m not aware of any evidence of Valve’s cut ever adapting to a dev’s circumstances. It’s 30% until they’ve made $10M, which drops it to 25%, and to 20% after $50M. I’d call that scalability available only to the most successful few, not flexibility.
Rose@lemmy.zipto Games@sh.itjust.works•Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games StoreEnglish1·1 month agoFrom what I’ve been hearing, their fee is flexible. 30% is uncommon on PC.
Rose@lemmy.zipto Games@sh.itjust.works•Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games StoreEnglish11·1 month agoImplying review bombing is always warranted is as misguided as it gets. Games regularly get review bombed for something as trivial as having a non-white person for a protagonist.
Rose@lemmy.zipto Games@sh.itjust.works•Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games StoreEnglish21·1 month agoYou do realize the market share of GOG is about 0.5%, right? That’s despite Projekt Red being a beloved developer, the great launcher features, the fairest DRM practices, many years in the business, and so on. It only proves the point that Steam is a monopoly that cannot be disrupted whether you do it nicely like GOG or aggressively like Epic.
The OP says global preloading and gifting are going live soon. Bundles are also on the roadmap. At the end of the day though, what’s the main benefit of a bundle? It’s the discount, right? I’m not sure the discounts offered via bundles on Steam are an overall better deal compared to Epic offering cashback of 5% on everything, sometimes increased to 20% (like now). For some countries, Epic also offers significantly better base prices compared to Steam. It still supports the Turkish and Argentinian currencies and presumably has specific price guidelines for those as well, compared to Steam having removed those options. I also remember Epic talking about supporting more regional currencies compared to Steam. From looking at the documentation now, it’s 37 on Steam and 43 on Epic.
Regarding the app, I disagree. It was very convenient to have everything in one place (which Steam fans should understand, given their reluctance to use a different launcher) and I used the chat feature all the time, but after Valve separated them, I just got tired of switching and ended up not installing the chat app after resetting my phone OS. Sometimes I need to message a friend, but I feel like the effort of installing it and logging in is not worth it for those occasions.