Big GIMP fan. That being said, Adobe needs to start promoting some of their actually good stuff, like their investment in the open C2PA spec for proving content authenticity, vs constant AI crap that is the exact opposite.
I use Affinity Suite for work. Paid for it once, have it forever. Free updates until new editions, which are discounted if you own an older edition. Buy it for one platform (Windows), that’s a license for that edition of any other platform too. AND they regularly go on special, often to 50% off.
It doesn’t have AI content generation, but it does a few things Adobe doesn’t - like being able to use Photo and Designer from INSIDE Publisher, seamless like its a single program!
Affinity Photo (Photoshop), Designer (Illustrator), and Publisher (InDesign). Then Krita for raster illustration. That’s all I need as a professional
I have some artist friends who saw the writing on the wall after Adobe told Apple to fuck off with the iPad and Affinity said hold my beer. One owns her own publishing company and as of a few years ago all new projects were Adobe-free workflows. She still has Adobe but will only use it for older shit that might still need something later. Going forward, she (and therefore her entire operation) are fucking done with Adobe. Another friend learned both so he could adapt to whatever the market has in store for him and since the market sucks for artists he’s going freelance too and has said absolutely no to Adobe.
Adobe is officially legacy software. Vendor lock in won’t save it as the creatives don’t need industry titans to survive.
Moat of the teams I see hiring designers are still using Adobe, and printshops take .ai files. But most of the solo designers I know use Affinity, and I’ve heard of one (albeit small) team that has swapped to Affinity for their whole team.
Affinity was just bought by Canva so idk how it might evolve over time, or if v3 will make compromises I don’t agree with. But I got v1 during Covid, loved it, converted to v2 as soon as it was available, still love it. Using all of them on the same file in the same window feels amazing.
Another downside is that designers rarely make asset packs for Affinity. But I’m pretty sure Affinity is able to import brush pack formats from one of the other big names, just not sure which (likely Adboe’s .abr)
I don’t like painting in Photo though, but that might be because I’m so used to Krita, which is designed for illustration in the first place. (They’re great, I might donate to them again actually)
I (distantly) knew an indie software developer who was putting up a pretty good Photoshop alternative in 1996: ONE GUY alone in his bedroom was making a decent living selling a Photoshop alternative that he wrote himself. And he wasn’t exactly a super-wunderkind coder, just a guy who knew the photo manipulation space well enough to get enough customers to float selling his software for a few years - in direct competition with Photoshop.
Adobe isn’t selling magic dust ground from precious gemstones by thousands of artisans. They had a decent product that they marketed the hell out of and eventually got overly greedy.
GIMP, Krita, and many others are right up there if you haven’t been sucked into the Adobe addiction vortex.
Ok, so I’ve tried gimp in the past, but had a hard time with it. Honestly, my Photoshop skills are mostly self taught (and not all that impressive), but that’s the interface I know. How similar to Photoshop can one make the interface in gimp these days? Because that’s probably my biggest hurdle.
Gimp is a little steeper learning curve but if you already know photoshop it’s not that bad.
The tricky thing is knowing what to do when you get stuck. Luckily they wrote a manual that assumes you’re only reading the manual because you got stuck and you’re so frustrated you’re actually reading the manual.
I moved to Affinity early this year, and it has been amazing!! I was expecting a long adjustment period after decades with Photoshop, but it’s so similar that I picked it up super quick!
Just an FYI that you might want to get some practice in with some Affinity alternatives, because they’ve been purchased by Canva, and so enshittification might set in any time.
Has it gotten better with editing? I tried a couple of years ago and just couldn’t. It’s amazing for the 3d software. If they could make it easier to measure things, I’d use it for CAD too.
I believe i recall there being an update specifically to the video editor within the past year or two, but don’t quote me on that. They have done updates to post processing, the timeline functionality, grease pencil, and i believe some other things that would apply to video editing, so i imagine it would be easier to work with. There are cad and measuring add-ons as well, i believe some free within blender itself.
I bought Davinci, so I’m happy with that, but I’ll still check out the Blender version. I can’t really complain about it, it does so much and is free.
As far as CAD goes, they aren’t really usable to be fast in CAD. It’s super cumbersome. You should be able to move things 1" to the right or left, put things at certain heights and move around the space in an easy way. I haven’t found anything that can do that for imperial. Also, the tools for making dimensions is really bad and I don’t think there’s a way to make a blueprint unless you come up with something yourself. That being said, it’s free and it’s not their focus. They concentrate on the 3D portions.
I’ve started using FreeCAD for CAD work, I’ve used Fusion 360 for 5 years before trying FreeCAD (again, I tried it a few years ago) and it works pretty good.
It’s different and it’s taking some getting used to but it’s working out quite nicely so far.
Maybe I’m doing too much engineering - I found Open SCAD to be way easier than Blender for making stuff, and that’s saying something because Open SCAD is quite a pain.
I hate the syntax in OpenSCAD. It LOOKS like something object-oriented but it is procedural, causing oh so many footguns, if one expects it to act like OOP.
I’m a mostly procedural thinker, even though I program in OOP all day long. OpenSCAD works a lot like the rest of my code: write it, try it, look at the results, curse, revise it, try it, look at the results, curse differently… you get there eventually. I do highly suggest not coding a masterpiece in OpenSCAD without visualizing the components first.
Depends on your needs. I probably wouldn’t consider it good enough yet for commercial but the improvements on 1.0 take care of pretty much all of my needs. The “free” licenses for Fusion360 and OnShape are garbage and feel like nothing more than attempts to get hobbyists and small businesses locked in before changing terms. Plus, last I checked, they pull the same kinda data vacuum bullshit that social media companies did in their terms - “free” license holders should expect any and all of their work to be resold by the companies for profit.
Some brilliant people invented photoshop
It was a good product but expensive
Some asshole coke head CEO decided to make it more expensive and worse.
Fuck adobe.
GIMP 3 FTW
And they bought Macromedia’s suite and destroyed it.
I miss macromedia flash so bad, actionscript for life
Fireworks for me. I miss that whole suite though.
Now there’s a name I haven’t seen in a while and that makes me a little bit sad.
And they bought Paintshop pro and destroyed it
Corel bought Paint Shop Pro and destroyed it, not Adobe, though it was an Adobe-style move to be sure.
I think he is old, like me and means aldus photostyler. Which was light years ahead of adobe in background separation.
Big GIMP fan. That being said, Adobe needs to start promoting some of their actually good stuff, like their investment in the open C2PA spec for proving content authenticity, vs constant AI crap that is the exact opposite.
I use Affinity Suite for work. Paid for it once, have it forever. Free updates until new editions, which are discounted if you own an older edition. Buy it for one platform (Windows), that’s a license for that edition of any other platform too. AND they regularly go on special, often to 50% off.
It doesn’t have AI content generation, but it does a few things Adobe doesn’t - like being able to use Photo and Designer from INSIDE Publisher, seamless like its a single program!
Affinity Photo (Photoshop), Designer (Illustrator), and Publisher (InDesign). Then Krita for raster illustration. That’s all I need as a professional
I have some artist friends who saw the writing on the wall after Adobe told Apple to fuck off with the iPad and Affinity said hold my beer. One owns her own publishing company and as of a few years ago all new projects were Adobe-free workflows. She still has Adobe but will only use it for older shit that might still need something later. Going forward, she (and therefore her entire operation) are fucking done with Adobe. Another friend learned both so he could adapt to whatever the market has in store for him and since the market sucks for artists he’s going freelance too and has said absolutely no to Adobe.
Adobe is officially legacy software. Vendor lock in won’t save it as the creatives don’t need industry titans to survive.
Moat of the teams I see hiring designers are still using Adobe, and printshops take .ai files. But most of the solo designers I know use Affinity, and I’ve heard of one (albeit small) team that has swapped to Affinity for their whole team.
Affinity was just bought by Canva so idk how it might evolve over time, or if v3 will make compromises I don’t agree with. But I got v1 during Covid, loved it, converted to v2 as soon as it was available, still love it. Using all of them on the same file in the same window feels amazing.
Another downside is that designers rarely make asset packs for Affinity. But I’m pretty sure Affinity is able to import brush pack formats from one of the other big names, just not sure which (likely Adboe’s .abr)
I don’t like painting in Photo though, but that might be because I’m so used to Krita, which is designed for illustration in the first place. (They’re great, I might donate to them again actually)
I (distantly) knew an indie software developer who was putting up a pretty good Photoshop alternative in 1996: ONE GUY alone in his bedroom was making a decent living selling a Photoshop alternative that he wrote himself. And he wasn’t exactly a super-wunderkind coder, just a guy who knew the photo manipulation space well enough to get enough customers to float selling his software for a few years - in direct competition with Photoshop.
Adobe isn’t selling magic dust ground from precious gemstones by thousands of artisans. They had a decent product that they marketed the hell out of and eventually got overly greedy.
GIMP, Krita, and many others are right up there if you haven’t been sucked into the Adobe addiction vortex.
I use GIMP, but you can’t compare it to Photoshop. GIMP has a horrible GUI and it has very strange design choices.
The Affinity suite is comparable to Photoshop, but it’s a paid product.
I compare today’s GIMP to the Photoshop I used in the 1990s, and they’re not very different at all.
Krita is awesome with a drawing pad
And I’m not like even good at doing anything
Yeah, I got my son a draw-on monitor explicitly for use with Krita. It’s a normal PC too, but it makes Krita much easier to use well.
Ok, so I’ve tried gimp in the past, but had a hard time with it. Honestly, my Photoshop skills are mostly self taught (and not all that impressive), but that’s the interface I know. How similar to Photoshop can one make the interface in gimp these days? Because that’s probably my biggest hurdle.
Gimp is a little steeper learning curve but if you already know photoshop it’s not that bad.
The tricky thing is knowing what to do when you get stuck. Luckily they wrote a manual that assumes you’re only reading the manual because you got stuck and you’re so frustrated you’re actually reading the manual.
Gimp3 just launched and it’s really nice.
And free.
Photopea represent
Affinity Photo for me!
I’d prefer FOSS but…GIMP ain’t it.
Have used Photopea in* a bind in the past, it’s also pretty good especially the clone GUI.
Bought out by Canva, I also currently love it, but I don’t expect that to last.
FUCK.
I moved to Affinity early this year, and it has been amazing!! I was expecting a long adjustment period after decades with Photoshop, but it’s so similar that I picked it up super quick!
Another vote for Affinity. Excellent Adobe alternatives 1-time reasonable price. Such a breath of fresh air after so many subs.
Just an FYI that you might want to get some practice in with some Affinity alternatives, because they’ve been purchased by Canva, and so enshittification might set in any time.
GIMP 3, Krita, Darktable, Inkscape, Kdenlive
if you poke around graphic design as a hobby, these might be fine, but not for professional use from what I’ve read :/
e.g. apparently Inkscape still can’t really do CMYK
Blender
The people editing their images in Blender are the same people who edit their videos in Blender lol.
Has it gotten better with editing? I tried a couple of years ago and just couldn’t. It’s amazing for the 3d software. If they could make it easier to measure things, I’d use it for CAD too.
I believe i recall there being an update specifically to the video editor within the past year or two, but don’t quote me on that. They have done updates to post processing, the timeline functionality, grease pencil, and i believe some other things that would apply to video editing, so i imagine it would be easier to work with. There are cad and measuring add-ons as well, i believe some free within blender itself.
I bought Davinci, so I’m happy with that, but I’ll still check out the Blender version. I can’t really complain about it, it does so much and is free.
As far as CAD goes, they aren’t really usable to be fast in CAD. It’s super cumbersome. You should be able to move things 1" to the right or left, put things at certain heights and move around the space in an easy way. I haven’t found anything that can do that for imperial. Also, the tools for making dimensions is really bad and I don’t think there’s a way to make a blueprint unless you come up with something yourself. That being said, it’s free and it’s not their focus. They concentrate on the 3D portions.
I’ve started using FreeCAD for CAD work, I’ve used Fusion 360 for 5 years before trying FreeCAD (again, I tried it a few years ago) and it works pretty good.
It’s different and it’s taking some getting used to but it’s working out quite nicely so far.
I’ll give that a try again. I tried that about 3 or 4 years ago and couldn’t make that switch, but I can’t remember why, lol.
Maybe I’m doing too much engineering - I found Open SCAD to be way easier than Blender for making stuff, and that’s saying something because Open SCAD is quite a pain.
I hate the syntax in OpenSCAD. It LOOKS like something object-oriented but it is procedural, causing oh so many footguns, if one expects it to act like OOP.
I’m a mostly procedural thinker, even though I program in OOP all day long. OpenSCAD works a lot like the rest of my code: write it, try it, look at the results, curse, revise it, try it, look at the results, curse differently… you get there eventually. I do highly suggest not coding a masterpiece in OpenSCAD without visualizing the components first.
FreeCAD for CAD as others mentioned.
Sadly FreeCAD is absolutely shit compared to what commercial CAD products offer - and sadly even 1.0 didn’t change their problems.
Depends on your needs. I probably wouldn’t consider it good enough yet for commercial but the improvements on 1.0 take care of pretty much all of my needs. The “free” licenses for Fusion360 and OnShape are garbage and feel like nothing more than attempts to get hobbyists and small businesses locked in before changing terms. Plus, last I checked, they pull the same kinda data vacuum bullshit that social media companies did in their terms - “free” license holders should expect any and all of their work to be resold by the companies for profit.
Gimp sucks. Krita is way better.
They have different purposes.
Krita is more focused on painting but it has most of the same features as gimp.