• A_Random_Idiot@lemmy.world
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    6 days ago

    I don’t care.

    Shut up about the game.

    Don’t fucking say a thing about it until its like 6 months from launch.

    Did they learn nothing from last time?!

    • JustAnotherPodunk@lemmy.world
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      6 days ago

      Me here just waiting to also not play the next one.

      It’s just another flavor of starfield but somehow so much more shittier. Make me a game that doesn’t release looking like it’s a beta release. Then I may be interested.

      • pyre@lemmy.world
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        6 days ago

        cyberpunk has nothing to do with starfield.

        largely seamless world, fun combat, hand crafted locations, good writing, good story, good and memorable characters, engaging dialogs, multiple ways to finish quests, cool vehicles, and on and on…

        oh and forget forcing the player to fast travel everywhere but traveling around in cyberpunk is actually fun so i pretty much never used it in the game despite having the option.

        and it looks like no one directed any part of starfield, it’s literally the same as oblivion in terms of how every encounter and dialog unfolds, while starfield actually has direction and variety, well acted and performance captured interactive scenes. here’s a good comparison of two similar quests involving a trade with shady people. just compare how the lines are delivered, how dynamic the scenes are, what happens when threats are involved, whether the scenes have any development, what you can see when the boxes are opened, literally everything.

        • Senal@programming.dev
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          6 days ago

          In fairness is was full jank on release, the initial patches got it to “bethesda jank” where it was fun with the bugs (provided you could actually play it) but still bug ridden.

          It got better over time, until just before the “big patch” came in that fully changed how it all worked skills and mechanics wise (gameplay was mostly the same).

          Honestly i prefer, pre-“big patch” but the fully patched game is considerably smoother and more coherent.

          So, aside from the years of post release development, completely missing features that are never actually coming (looking at you full transit system), it’s actually pretty good.

          An absolutely dogshit way of releasing a game, but if you waited for a few years and bought it on discount , it’s actually a really fun game (provided you like that sort of thing).

          TBC I’m not justifying anything about this process , it was a major fuckup and many other dev houses would have gone under from the weight of how badly they fucked it up, but they had that witcher money, so.

  • dustyData@lemmy.world
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    7 days ago

    And so the endless cycle of the borderline CD projekt games continues. Everything is hyped beyond realistic expectations a decade before launch, the masses whipped in anticipation. The game developers are kneecapped by suits making technical changes and demands they don’t understand. The game is launched after sorely felt apologies for delays, as a messy distasteful buggy disaster. Then the devs get to finish the game during thn next five unars after sorely felt apologies for the buggy mess at launch. 5 more years later the game is hailed as a creative masterpiece, despite being held by bubblegum and paperclips under the hood and still being a subpar experience. Then CDPR announces a new game, and the cycle repeats.

    We didn’t learn anything from “Bethesda’s magic”. What a mismanaged company.

    • PresidentCamacho@lemm.ee
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      7 days ago

      Endless cycle? Wasn’t everything you described just cyberpunk? Did I miss something about their previous title releases?

      • dustyData@lemmy.world
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        7 days ago

        Yes, you did. The last step of the cycle is that everyone forgets that this already happened before. The witcher, then the witcher 2, then witcher 3, then cyberpunk. Each was such a mess at launch that the press at the time thought the games would flop. Each time devs, not suits, pulled the games out of PR hell after the fact.

        People forget that the console port of the first witcher game nearly bankrupted them.

        Just look at this thread people are talking like cyberpunk was always a perfect masterpiece since launch and negative comments are being buried in down votes.

        • Raab@lemmy.world
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          7 days ago

          The difference between CDPR and Bethesda is CDPR games always end up being all time greats though. That’s why I don’t get influenced by the hype, and keep faith in them as developers, as well as their move to unreal engine

          • dustyData@lemmy.world
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            7 days ago

            Bethesda’s games are also celebrated as all time greats.

            Games are good, eventually, in spite of the mismanagement, not because of it. At one point they will run out of magic, just like Bethesda did. For said magic is just a ton of good writing and developers putting up with crunch.

            • SpicyToaster420@sopuli.xyz
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              6 days ago

              Bethesda delivers just good enough for the modding community to pick up the rest and fix their shit. Unofficial patches, Oscuro’s Oblivion Overhaul, and all that.

              CDPR fixes their own shit.

              Both end up with solid games for patientgamers but damn you gotta be really patient.

            • Raab@lemmy.world
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              7 days ago

              Agree to disagree on that, I haven’t played a Bethesda game I’ve considered “good” since Morrowind personally, and on the other hand Cyberpunk is top tier for me.

        • RampantParanoia2365@lemmy.world
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          7 days ago

          I played Witcher 3 a few months after it released, and it was nearly bug free, and certainly lived up to most expectations. It had a massive world, every inch of which was crammed with fleshed out interesting stories and characters with character. It was a breathtaking experience from the start, and if it had a few things to work out in the initial weeks, I can understand that.

  • cholesterol@lemmy.world
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    6 days ago

    Just looking up what ‘preproduction’ actually means : They are in the planning stages, but they haven’t started ‘making’ the game yet. Cyberpunk (1) development took four years.

  • brucethemoose@lemmy.world
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    6 days ago

    Spicy take: I hope they dump 2077’s engine and go Unreal.

    I recently followed this guide to try and set up “optimized” path tracing (no raster lighting, with everything raytraced) in 2077, and on my lowly RTX 3090 it runs like cold molasses. Not a chance. Raster + RT reflections is all I can manage, and it looks… good.

    Meanwhile, I’ve also been playing Satisfactory (an Unreal Engine game from a comparatively microscopic studio), and holy moly. Unreal Engine’s dynamic lighting looks scary good. Like, I get light bounces and reflections and everything, and it runs at like quadruple the FPS in hilariously complex areas, again, with a fraction of the dev effort.

    Cryengine in KCD2 is rather sick as well, though probably less tuned for urban landscapes.

    …So why don’t they save a few years and many millions, and just go with one of those instead of poorly reinventing the wheel?

    • GunValkyrie@lemmy.world
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      6 days ago

      I have good news for you. The first information released on the sequel was that it’s being built in unreal.

      • brucethemoose@lemmy.world
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        6 days ago

        That’s what I get for not clicking through!

        Good! I can see a ton of gamers complaining about this endlessly, but switching to anything but in-house is a great move IMO.

  • Blackmist@feddit.uk
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    7 days ago

    I hope that if this game is open world then the story at least matches it, unlike the first one.

    There were just so many pointless distractions, and hardly any of them lead to anything interesting.

  • ILikeBoobies@lemmy.ca
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    7 days ago

    At least everyone knows not to trust this dev anymore and won’t buy the game until it’s actually finished

    Sad this likely means the first one never gets finished

      • ILikeBoobies@lemmy.ca
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        7 days ago

        Not feature complete to pre-release promises/expectations

        You don’t have to lie to justify your purchase, you can enjoy it for what it is

        • _cryptagion [he/him]@lemmy.dbzer0.com
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          6 days ago

          The game is finished. Maybe not finished to your expectations, but it is definitely finished, and is a damn fine action RPG. And Phantom Liberty is the best damn DLC for any game I’ve ever played since the Shivering Isles for Oblivion.

          Calling others opinions lies just because you don’t appreciate what they’re saying is what we in the industry like to call a “bitch ass move”.

      • thermal_shock@lemmy.world
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        6 days ago

        It was pretty damn solid. I didn’t finish it, I had fun running around blasting gang members. Ducking through alley ways was the shit.

      • A_Random_Idiot@lemmy.world
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        6 days ago

        CP2077 was not finished when it came out at the end of 2020.

        This revisionist history of it being complete on release will get no traction here.

      • szczuroarturo@programming.dev
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        7 days ago

        Yeach . It had rocky start but damm disregarding bugs the praises were more than deserved. Literally the best action RPG that exists.

        • Jimmycakes@lemmy.world
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          6 days ago

          A rocky start? It got removed from the game stores and full refunds given. That’s not a simple “rocky start” the released a pre alpha at full price.

        • PraiseTheSoup@lemm.ee
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          7 days ago

          Literally the best action RPG that exists.

          Spoken like someone that has played about four or five video games in their entire life. It’s not even an RPG. It’s a shitty first person shooter with pointless skill trees tacked on. Even if you were to classify it as an action RPG, it doesn’t crack the top 20.

          • szczuroarturo@programming.dev
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            6 days ago

            It absolutley does. Also cyberpunk actually gives you a lot of freedom on how you aproach combat. Can you play it as mindless shooter. Yup . But you can also play deus ex like that and no one calls it a shitty first person shooter ( even tho thats technicaly the easiest way to finish the game ). And as far as the world and story is concerned its equisite. As far as whetewer its an RPG or not. If mass effect is an RPG than so is cyberpunk i think . Very subjective thing in general . Definietly not a hill im willing to die on.

    • Deflated0ne@lemmy.world
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      7 days ago

      Speak for yourself choom. I’ll buy that scop on launch day. (I only preorder RGG games cuz they have never missed)

    • secret300@lemmy.sdf.org
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      7 days ago

      Yeah their greed is disgusting. I wander how many DLCs they’ll make for this next one before it’s finished

      • Phoenicianpirate@lemm.ee
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        7 days ago

        Expansion packs have existed since the 90s at least. There were also special editions and stuff before DLCs were possible.

          • Phoenicianpirate@lemm.ee
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            7 days ago

            Just saying if they do release DLCs and add ons it isn’t something particularly new or particularly greedy.

            • secret300@lemmy.sdf.org
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              7 days ago

              It is greedy when they ask for more money for “extra” content for an unfinished game.

              • Whateley@lemm.ee
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                7 days ago

                What are you even talking about? They only shit you had to pay extra for was Phantom Liberty. Every other update or content release has been free.

                • secret300@lemmy.sdf.org
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                  7 days ago

                  And it was greedy as hell because when that DLC was announced and released the game was still buggy and unfinished. The game still doesn’t feel complete without the DLC is what I hear from everyone I know and multiple reviews

    • SynopsisTantilize@lemm.ee
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      7 days ago

      I think I got to the part where they show Johnny Sins doing mischief? I can never get past the fucking vision tutorials after getting the crawling toenail thumb or what ever that fucking bot is called. It’s a slog.

  • ayyy@sh.itjust.works
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    5 days ago

    I started the first one last month and encountered 3 game-breaking-reload-required bugs within the first hour. It still isn’t fixed after all these years.

    Edit: I don’t understand why I’m being downvoted for simply sharing my playthrough experience?

    • 0xD@infosec.pub
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      7 days ago

      Well I’m on my fifth playthrough and have encountered game-breaking bugs maybe 3 times :)

      • _cryptagion [he/him]@lemmy.dbzer0.com
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        6 days ago

        I play on PC, and the only bug I’ve ever experianced was one time an NPC walked into the sidewalk. Other than that, it’s been smooth sailing.

    • Vanilla_PuddinFudge@infosec.pub
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      6 days ago

      Played until I was helping the cops and symping for corpo life. Aren’t we supposed to be punks off the street? The fuck are we helping cops for? CDPR can’t write.

      • Mîm@lemmy.zip
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        6 days ago

        The fuck are we helping cops for?

        Because the coppers have a vigilante system and pay me for fucking these specific groups of gangers and criminals up. And as Vespasian said: money doesn’t stink.