

Hard work, dedication, and Lobes.
Hard work, dedication, and Lobes.
It’s also established that’s he’s an accelerationist. He’s intentionally baiting the Empire to crackdown more brutally on dissent in an effort to forment rebellion among the common people of the galaxy. He fears that if he does not do this, there will be a day when the Empires grip is too tight to escape.
“It will burn… Very brightly”
In the end, he was right. The Death Star vindicates his methods. Without Luthen laying the groundwork for the Rebel Alliance, the Galaxy would have been a boiling frog and the Death Star would have led to its brutal oppression for generations.
DS9 has always had edge. It’s among the great works of Anti-Fascist media. Given the course history has taken since it aired, the show has aged like fine wine.
Man this takes me back.
Encarta and Paint were where I spent most of my computer time as a younger teenager. The trivia games on Encarta were dope, I also spent a lot of time walking around the 3d castles and ancient ruins. And a lot of time in the ummm… Art section. Learned a lot about myself from Venus of Urbino.
Used to waste time by painting giant graphic and bloody battle scenes between stick figures in paint. Did it pixel by pixel! Good times!
Oh, guess I don’t have to worry about catching up on all the dlc I’ve missed!
Morrowind would be a whole different beast to remaster. Not saying I wouldn’t enjoy some better graphics and tweaked systems, but it would be a hard sell to most gamers if they only did that.
-no voice acting -outdated gameplay systems -Game map that wasn’t designed with unlimited draw distance, fast travel, or even unlimited running in mind.
Honestly at this point it would be better served by a full remake.
What exactly has been changed besides the graphics? Sounds like they tweaked the melee combat to more resemble Skyrims.
Imo Oblivions two biggest problems were level scaling and how barren the world was between cities and dungeons.
Edit: I got it after watching more of the gameplay. It still feels like Oblivion, but there’s a lot of little tweaks that improve the experience. Combat and movement has more weight to it, so while the systems all effectively function the same it feels a lot less floaty then the original game. There’s a lot of small tweaks and QOL improvements, like the UI is reminiscent of the original but much more fluid. Cant comment on if they fixed level-scaling or not, as I’m only at level 3.
Make no mistake, this is 100% Oblivion. Its just a lot prettier and with a lot of small improvements. So far it seems like a rare modern Bethesda W.
Humanity stands on the brink of self-destruction because we have yet to overcome the primitive, selfish aspects of our nature. I have to believe that any civilization advanced enough for interstellar travel—without having destroyed itself along the way—must have achieved a certain level of cooperative enlightenment.
Pressing the mustard stain on Steve’s shirt to hear him say “Chicken Jockey” would be peak.
It took me a minute to realize that little emoji wasn’t just a stain on his shirt, because honestly it fits.
Dream set idea: Huge 1701-D set.
Though not to scale, can be opened to reveal three interior decks. Top deck contains the Bridge, Picard’s Ready Room, and the Conference Room. Middle deck contains 10-forward, Sickbay, and a Crew Quarters with a Poker Table. Lower deck contains Main Engineering and a Transporter room.
Minifigs of the Bridge Crew, Guinen, Barclay, Wesley, Ro, Ogawa, O’Brian, Keiko, and a handful of misc crewmen. Throw in Spot and a Judge Q too.
I’ll believe it when I see it. That said, I’d be willing to shell out for a Rivendell size and quality 1701-D or DS9
Trek is dead. It’s legacy will be what it inspires in us.