This is a man who knows how to gling. He is glinging. Yesterday, he _____.

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Joined 2 years ago
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Cake day: August 15th, 2023

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  • I feel like I should have provided context, but I more wanted vibes. I’m making a rpg with 5 classes, and I am dead set on the only spellcasting class being the Wizard. So, the clericish class has to have some other role. Settled on something closer to a Bard as the main thing, where you can make an Inspiration pool of d6s that your party can scoop up dice from to add to their attack rolls and skill checks. Most of the obvious stuff that would normally belong to clerics, druids, warlocks, and paladins is all bolted to the sides and corners of the alignment chart. I’m looking for how to flesh out the meat of the class, the core stuff that everyone gets.

    If you’re curious, these are the 5 classes:

    • Fighter: A mix of Fighter, Barbarian, and historically accurate knight stuff
    • Apostle: Depending on your alignment and choices, either a Cleric, a Druid, a Paladin, a Warlock, or some mix of all four
    • Ranger: In addition to normal ranger stuff, this is also the Spy class.
    • Xia: Cultivation genre stuff like shattering bones with your guitar, riding your flying sentient sword, and summoning demonic spirits to fight your enemies. Also, punching real good.
    • Wizard: You have a big ass spellbook which you copy spell scrolls from, and if you do really well you can start forging magic artifacts in your wizard tower.



  • Meanwhile, Higher Education research be like:

    • publishes good quality research on the efficacy of an advising methodology
    • immediately gets ripped to shreds by professors from schools using other advising methods
    • only research that gets unchallenged is stuff like “some advising is much better than no advising” or "people have different learning styles
    • academic advising will never be a career due to the lack of consensus