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Joined 2 years ago
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Cake day: June 12th, 2023

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  • I did enjoy World though it involved a lot of interacting with bad UI and walking to a monster. Can’t really complain about grind, as you don’t have to fight the same monster too much. The story cutscenes and missions were painfully bad.

    What I did like was fighting one big enemy rather that hordes of small ones, having to be close and it being risky, exotic weapon movesets. It is great that you can and do use the environment to your advantage all the time.

    I would like to see a game that does the fighting big enemies in terrain but with more physics based attacks. The hitbox-based combat where you can put your hammer inside the beast and then swing feels silly.

    I didn’t like the equipment upgrades much as they only get interesting late in the game and all weapons of the same base type are essentially the same.



  • Plant varieties are essentially inbred, so to get strong but still predictable plants, you need to cross two varieties that have some genetic distance.

    The plants resulting from a cross are called F1. F1 seeds are comparatively expensive because of the effort required to make them. (Still, they are very cheap compared to other expenses.)

    If the storebought peppers are F1 then their seeds are F2 and will be a random combination of parent traits instead of the perfectly predictable F1.

    Another reason to buy seed is that you can grow much more interesting peppers. For instance beautiful purple striped Blot peppers or tasty Jimmy Nardellos.